- ?? $12 billion global market is expected to reach $30 billion by 2026, growing at 13% CAGR
- ?? Distribution at 82K retail locations and 600K app downloads to date
- ?? Competitive moat with IP – Family Feud, Scene It?, Jeopardy, Price is Right, & more on the way
- ?? Backed by Steve Harvey and Daymond John
Gamestar+ brings game night to everyone, all in one place. All the best games to keep friends and families having a good time together, all in one place that is as easy to find and easy to use at Netflix.
In 5 years, I expect Gamestar+ to be a household name, with it's own verb-tense usage. That is, "Netflix and chill,", "Google it," or in our case, "let's Gamestar!" Beyond the cultural ubiquity, we expect Gamestar to have millions of users, and multi-billion dollar valuation.